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As long as you stay interested, and you likely will, you can keep upgrading and changing your city. It is a true simulation: you wouldn't be able to simply stop maintaining a city in real life. Yet, that is what makes SimCity Classic so great. You do have an approval rating which rises and falls each year depending on how well you run your metropolis, but it does not end, and there is no way to 'beat' the game. Anything and everything goes when trying to save your creation from ruin. You do have the option to disable these calamities, but where's the fun in that? You may find yourself intentionally destroying buildings to keep fires from spreading, or building fire stations directly in their path. Then throw in natural disasters, everything from fires, to earthquakes, to floods, and the occasional gigantic reptilian monster. Simply building more and more will come to no effect unless you correctly balance your budget. Again, you must maintain the correct balance depending on the situation you are in. Raise your taxes too high and nobody will want to live or work in your city, lower them too much and expect to be broke before you know it. You also act as Mayor, raising and lowering taxes, as well as providing adequate funding. However, there is much, much more to worry about. Eventually, as your city grows larger, you will need police and fire protection and more of everything: more power plants, more zones, more transit continually building outward from where you began.
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However, zones won't develop unless they have adequate transit available, such as roads and railways and of course, they need connection to your power source.
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The first step is usually to create a power plant: nothing runs without power. You need to maintain equilibrium to keep your city flowing smoothly each type of zone relies on the other, and you must create the perfect balance. As City Planner, you choose what goes where: residential, industrial, and commercial zoning as well as transit and power. You start out with nothing but a bit of money, and a piece of land, and it's your job to create and maintain a city.
#Simcity 2000 windows 3.1 series
This is very unfortunate, as it was the best version of one of the most original and imaginative series of all time. The 1994 Windows port went largely unappreciated, and after failing to sell well in stores, SimCity Classic was pulled from the shelves shortly after the release of the sequel SimCity 2000 in 1995.
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It was one of the most innovative titles of its time, allowing the gamer to plan, build, and maintain a city from scratch. The original SimCity was released in 1989.
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